Thinking some more about AI-Human teaming:
Your Buddy, The Grandmaster: Repurposing the Game-Playing AI Surplus for Inclusivity
- Advances in artificial intelligence (AI) techniques have resulted in immense breakthroughs in how well we can algorithmically play videogames. Yet, this increased investment in game-playing AI (GPAI) techniques has not translated into a tangible improvement in the game-playing experience for our players. This paper is inspired by the positive impact of accessibility modes in recent games as well as previous calls in games research literature to focus on player experience. Responding to these calls, we propose utilizing GPAI techniques not to beat the player, as is traditionally done, but to support them in fully experiencing the game. We claim that utilizing GPAI agents to help players overcome barriers is a productive way of repurposing the capabilities of these agents. We further contribute a design exercise to help developers explore the space of possible GPAI-driven assistance methods. This exercise helps developers discover types of challenges and ideate methods that vary in magnitude and assistance type. We first apply this design exercise to explore the design space of possible assistance methods for the action platformer game Celeste. We then implement two of the discovered methods that target different challenge types in a Unity clone of Celeste. Through this implementation, we discover several additional research questions we must answer before GPAI-driven assistance methods can be truly effective. We believe this research direction furthers the discussion on how to utilize GPAI in service of the player experience and also contributes to the creation of more inclusive games.
SBIRs
- Reach out to the Navy Marine Mammal Program done
- 9:15 Standup
- 1:00 BMD done
- 2:00 GPT Index done
- Get the summary summaries working and tested done
- Creating level 2. Looks like an average of 6:1 “compression.” Results are: Level 1:925, Level 2: 170, Level 3: 45, Level 4: 15, and Level 5:5. Here’s the last line of the original texts, then summaries:
- Raw Text (uncompressed – 0.01% of the book): It was the devious-cruising Rachel, that in her retracing search after her missing children, only found another orphan
- Level 1 (91% compression – 0.11% of the book) : After being drawn towards a vortex and buoyed up by a coffin, I was eventually rescued by the devious-cruising Rachel, who found another orphan in her search for her missing children.
- Level 2 (98% compression – 0.59% of the book): Ahab and his crew were in awe of the whale, which caused destruction to the ship and sent them into a state of shock, and when it resurfaced near Ahab’s boat they realized it was an American whale, signifying retribution and vengeance; Ahab grappled with the whale but was ultimately dragged away and lost at sea, leaving his ship and crew to face their own destruction, with only one survivor to tell the tale of the sky-hawk that tauntingly followed the main-truck downwards, pecking at the flag and going down with the ship, before being rescued by the devious-cruising Rachel.
- Level 3 (99.5% compression – 2.2% of the book): Ahab and his crew set sail on a mission to find Moby Dick, and despite the dangers they faced, Ahab was able to throw his harpoon and curse into the whale, only for it to escape; when another whale appeared, Ahab and his crew were in awe of its destruction and vengeance, but Ahab was ultimately dragged away and lost at sea, leaving his ship and crew to face their own destruction, with only one survivor to tell the tale of the sky-hawk that tauntingly followed the main-truck downwards before being rescued by the devious-cruising Rachel.
- Level 4 (99.86% compression – 6.67% of the book): Ahab and his crew set out on a quest to find Moby Dick, but despite their determination and warnings from Starbuck, Ahab was ultimately dragged away and lost at sea, leaving his ship and crew to face destruction, with only one survivor to tell the tale of the sky-hawk that followed them before being rescued by the Rachel.
- Level 5 (99.95% compression – 20% of the book): Ahab and his crew set out on a quest to find Moby Dick, but despite warnings from Starbuck, Ahab was ultimately dragged away and lost at sea, leaving only one survivor to tell the tale of the sky-hawk that followed them before they were rescued by the Rachel.
- Creating level 2. Looks like an average of 6:1 “compression.” Results are: Level 1:925, Level 2: 170, Level 3: 45, Level 4: 15, and Level 5:5. Here’s the last line of the original texts, then summaries:
- Add embeddings – done
GPT Agents
- Once the summary levels are done, see how the clusters overlay and how a narrative path for each looks with respect to the other. The relationship between these may provide some insight into a multiresolution narrative clustering