Phil 1.5.20



  • Roger pointed me at ‘Most advanced, yet acceptable’: Typicality and novelty as joint predictors of aesthetic preference in industrial design
    • Typicality and novelty have often been shown to be related to aesthetic preference of human artefacts. Since a typical product is rarely new and, conversely, a novel product will not often be designated as typical, the positive effects of both features seem incompatible. In three studies it was shown that typicality (operationalized as ‘goodness of example’) and novelty are jointly and equally effective in explaining the aesthetic preference of consumer products, but that they suppress each other’s effect. Direct correlations between both variables and aesthetic preference were not significant, but each relationship became highly significant when the influence of the other variable was partialed out. In Study 2, it was furthermore demonstrated that the expertise level of observers did not affect the relative contribution of novelty and typicality. It was finally shown (Study 3) that a more ‘objective’ measure of typicality, central tendency — operationalized as an exemplar’s average similarity to all other members of the category — yielded the same effect of typicality on aesthetic preference. In sum, all three studies showed that people prefer novel designs as long as the novelty does not affect typicality, or, phrased differently, they prefer typicality given that this is not to the detriment of novelty. Preferred are products with an optimal combination of both aspects.
  • Trust is earned in the smallest of moments. It is earned not through heroic deeds, or even highly visible actions, but through paying attention, listening, and gestures of genuine care and connection. Brené Brown
  • If we share group membership with other across a range of social settings it becomes more likely that the actors will face future exchanges with reversed roles (Resnick, 2002). Repeated interactions with stable identities also allow the trustor to accumulate knowledge about the trustee and to make better predictions about his behavior. Thus, by extrapolating from past behavior trust in future encounters can grow. The mechanics of trust: A framework for research and design
  • Dissertation
    • Adding more chapter summaries
      • Simulation – done
      • Adversarial Herding – done
      • Maps
      • Human Study
      • Discussion
      • Conclusions
  • Read “I Just Google It”: Folk Theories of Distributed Discovery