7:30 – 4:30 ASRC GEOS
- Found the manual section on procedurally generated shapes. Verify that I’m doing things right. Had to fix a few things, but things were mostly good.
- Manual section on lighting, materials, and other rendering attributes
- Caps for cylinder – split out tmeshes. Need to add a center radius that is a percentage of the outer radius
- Sphere (watch the texture vertices)
- IRAD Meeting that was blown off without notice by our new CTI/CIO. That bodes well…