8:00 – 4:30 SR
- Worked out a way to calculate the liklihood that a lab will be able to spend it’s money based on past performance. I think it can also be primed with an arbitrary distribution. Need to think about that.
- Area Charts
- Added an option to render fastest, which may be needed for Canvas Rendering. Transparency works in SW, which is nice.
- Adding a method to add to or set the z offset.
- Added gridlines. Getting close to tying all the pieces together.





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