Phil 2.27.12 8:30 – 5:30 FP Try moving the screenDraw code to a DrawableObject class 10:00 – 1:00 Seminar Got the ScreenRepaint class (extending DrawableObject) working. The Gl_ShaderWindow class is now back to being manageably small. Share this: Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook Like Loading... Related