8:00 – 1:00 FP
- More rendering to a texture
- Yay! Progress!

- Yeah, I know it doesn’t look like much, but it means I’m that much less confused…
- Deleting unneeded code for multiple buffers, malloc, etc.
- Refresh rate drops on screen resize. Why?
1:00 – 4:30 VISIBILITY
- VisTool Review
