7:30 – 2:30 SR
- Working on scheduling a testing meeting
- After restarting my deployment test client, all the weird FF errors are gone. The texture map still wouldn’t load, so I tried a smaller one. That worked fine. So no big texture files until we know what’s going on. Also, the drawing context appears to get lost when the screen gets locked.
- Worked on migrating WebGLCanvas and WebGLComponent to AngularTS. Thinking about how to share the canvas scope with components.
