8:00 – 4:00 FP
- Looks like I’ll have the CSIP project to charge to soon. Woohoo!
- debugging RightHand::drawPrimitive() – fixed. Passing by value rather than by reference. D’oh.
- Shiny hand model! Now I need to wire the graphics to the FingerIO classes – partly done, waiting on putting in the CollisionCube.

- Tried adding the FingerIO classes directly to RightHand, but the class isn’t instanced by the time show() gets called in KF_GUI. So the FingerIO classes went back to the KF_Hand_window class, and I added pointers to the RightHand class. Not really happy with this, but it will do for now as I get all the other pieces working. And better than the alternative of grabbing the parent of the window class while still reaching into the RightHand class.
- Next, put all the changed code back into the fluid code – done
- Adding CollisionCube drawableObject – most pieces are in and I need to test.
4:00 – 5:00 CSIP
