Phil 2.15.12

8:30 – 4:30 FP

  • Making good, albiet slow progress on shaders. It’s kind of like programming in pre IDE-days; edit in vim then submit to the GPU compiler for a cryptic message. On the list of things to do is a framework that allows for the more sophisticated editing of shaders in the context of a running program. Will probably do this is Java for eclipse. Looks like there’s a starting point here: http://glshaders.sourceforge.net/
  • Nice progress so far. Let’s see if this video uploads…
  • solarSystem
  • Useful post on how to make a skybox with photoshop: http://www.interlopers.net/forum/viewtopic.php?f=44&t=31549
  • Going to set up a new project – ShaderLearning2
    • Use frame this time in Gl_ShaderWindow. Nope, I need Euler Angles for this.
  • Need to install R on the new server.