Phil 1.23.12

8:30 – 5:30 FP

  • Fixing up a few things with eyepoint control, then adding the hand
  • Got sidetracked about adding text overlay capability. Also, to truly make the eyepoint controls work, the eye vector needs to be transformed by the view matrix rotational component
  • Big lesson of the day – if you declare a static variable in the header file, you must reference it outside the methods in the .cpp file. But Dprint() is now working as an overlay!
  • Filled out paperwork for Clif’s project, looks like there is progress.