8:00 – 5:30 VISIBILITY
- Working with getting XML to produce an ImageScreen. Getting images now, need to work with organizing next.
- It turns out that the Math.Random() method is not seedable. Had to write a new random class that uses the BitmapData.noise() method, which you *can* seed. The class creates a bitmap and then reads the pixel values as the random numbers. It returns a uint, int, or Number. Put it up on fgmdev.com
10:00 – 12:00 Physical.
